See curse trigger order and socketed gem order above. Socket Poacher's Mark in the 4th position so that Temporal Chain, Despair and Enfeeble stay on bosses. When enemies approach, they'll be cursed with Temporal Chain first, and Bane will decimate them and give frenzy charges. Even though our max curse limit is 3, we can slot in Poacher's Mark for Bane setup. We receive 12% cast speed and 12% more damage and 100% increased flask charge gained upon killing an enemy for better clear. Uptime is 100% during mapping and delving. Temporal Chain: Lowering action speed from enemies (cast/attack and movement speed)ĭespair: Increasing Damage over time taken for enemies Life-based can have the same curse setup, using 2 or 3 curses belowĮnfeeble: Lowering enemies' accuracy, crit chance and damage Inflicts strong damage over time debuff on the target it hits and gives 0.5% damage as life regeneration.ģ6% reduced Movement Speed, 6% increased Chaos Damage taken.Ĭonverts all your life regen to ES regen, 0.5% regen from Essence Drain Damage gives you a lot of ES regen whenever your ED hits. #CHAOS DMG POE FREE#its more damage for The QueenĢ : CI variant is discontinued due to subpar defense and offense compared to Low Life and not as league-start-friendly as Life-based.ģ : Passive tree remains basically the same (or feel free to path to certain mana nodes early on to take care of mana regen, and nodes with curse effects will be pursed as it's the main survival core of the build). ĭon't Worry we still have alot of effcetsġ : Withering Presence Got buffed from +20% to Chaos Damage over Time Multiplier. Small Cluster Jewel passive skills that grant increased effect of your Curses now grant got nerf from 5% to 3%. Bane Got nerf from 47%more Damage per Curse applied to 42
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